![]() This provides a level 9 Fanaticism Aura which enhances the kill speed from your Act 2 Might Aura mercenary.The Necromancer can raise an army of undead Skeletons, Skeleton Mages, as well as one Golem at a time to do his bidding and strike down his enemies. This build is much more expensive but provides a lot of magic finding and damage. Rings – All resistance + Magic Finding rings.Magic find and resistances on it is a huge plus. ![]() Amulet – Any rare amulet that has + necromancer skills.Boots – Anything with faster run/walk, magic finding, resistances.Shield – Look through vendors for + summoning skills shrunken heads.Weapon – Search vendors in the game for + summoning skills wands.Armor – Dusk shroud of mage plate Enigma.Helmet – Tarnhelm or 3 socketed helm with perfect Topaz for 72% Magic Find.The great thing about a summon necro is that you can truly get away with having garbage gear. The second is a build for the more experienced or “rich” players. This is a great build if you’re just starting the season and don’t have items. One will look at a “poor man’s build” which provides some magic finding in order to help you find better items. Strength – Just enough strength to equip all of your gear. ![]() Once you gear up I’d suggest investing in a re-roll to optimize your stats. Remember you can re-roll a character’s stats 3 times in total. When you’re just starting out and limited on equipment your stats will look differently than when you’re fully geared.
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